A handmade Sculpture I created during Anatomy and Character Design class at Games Academy.
The Sculpture is entirely made out of super sculpey, burned, coated and hand painted.
Photos done by
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During the end of my time at Games Academy, a friend reccomended me to Lars Eichstaedt.
Since then I've been involved at this amazing Project for Lübbe together with an amazing Team!
Anomalia is an Audiobook Production that has so far released CD1 on Amazon, Audible, Deezer, iTunes, Lübbe Audio, Spotify and more!
More will come soon!
I've been lucky enough to create the Artwork for this Project, Logos and Character Designs as well.
Programs I used: Adobe Photoshop
For more Information about AnomaliA please visit our Homepage
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This was our last term game that we created at Games Academy
It was my responsibility to create all art assets, backgrounds, animations as well as Game Design.
Programs I used: 2D Spine-Animation-, Adobe Photoshop, Adobe Animate -Vector Graphics-
Genre: Puzzle game for mobile and tablet
Daniel Pochert did the Programming.
Ben Vehling did Management and Presentations as our Producer.
Together we had roughly 60 hours to create the entire game over a duration of 7 Weeks.
Feel free to play and download the game here
This was my first term game that we created at Games Academy.
I was responsible for all 2D game assets and some game design aspects as well as storytelling
Genre: Story-driven puzzle-shooter in steampunk setting taking place in London 1851.
Programs I used: Adobe Photoshop, Adobe illustrator, Adobe After Effects
Raphael Koller for 3D art
Carsten Scheer for Game Design
Christoph Potas and Viktor Pekar for programming
Manfred Tausch for ingame Music, Henrike von Bayer for the Cello
Viktor Pekar as our Producer
Together we had roughly 70 hours to create the entire game over a duration of 8 weeks
To play the game and for more information click here
I wanted to create my own Spine-Girl to create a variaty of animations.
The Character was done by me in Photoshop and animated in Spine
A Personal Project of some female Warriors inspired by the Zodiac Signs
The greyscale was done fully on Paper with Aquarelle and then colored in Photoshop
Characters done with the underwater Theme
All Characters where done in Photoshop
During the finishing of my Art Program at Games Academy I wanted to create the Robin Hood characters with a more realistic approach.
Some Armory practice for female knights